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10/31/11
Light Probe-Finished
This mini was really easy. The figure was fun to make and the backgorunds were nice. It took a while to change the sphere/background.
10/20/11
Shaders in Maya-Finished
This was fun. I liked choosing the different shaders and changing the colors and reflectivity.
10/18/11
Lighting-In Progress
Today I was using Lighting. It is a really interesting tool. Mental Ray is cool. I like all the different materials. It is very insane.
10/14/11
Phaser-Working
Today I satrted working on the phaser project. I was also helping other students with the arm animation and the UV Texture Mapping
10/13/11
Texturing: Box UVs-Finished
The UV Mapping project was difficult. It was hard to import the pictures since I couldn't find it. Then, moving the layout was also hard since it reset itself. I got it done, but it was hard.
Wedge Tool-Finished
The Wedge Tool Mini was easy. You just had to select a face and edge and wedge it. I then increased the divisions and increased the degrees. I then repeated for the larger semi-circle. This mini was extremely easy.
Animation Ball Bounce-Finished
The animation for this project was easy. You just had to set it and you played it. I also adjusted the path of the ball with the Graph Editor. This animation was very simple.
10/10/11
Animation Arm-Finished
This project looked difficult when I first looked through it. However, going precisely to the directions, it was relatively easy. It was difficult in some places, but I just had to read the directions better.
10/4/11
Extrude Along a Path-Finished
I really liked this mini. It was fun to move and make the extrudes interact with each other. It looked really interesting and cool. Moving the extrudes was also was cools.
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